![cubase down cubase down](https://www.teahub.io/photos/full/303-3036319_steinberg-cubase.png)
The basic operation of Audio Warping is fairly straightforward, and the process of taking a pre-recorded audio loop into Cubase and getting it to play in time with the Project usually takes just a few mouse clicks. One of Steinberg's headline features for Cubase SX 3 is the new audio 'warping' feature, which builds Acid, Live, or Garage Band-like functionality for pitch-shifting and time-stretching audio in real time directly into Cubase. But for now, let's investigate what new features lie in wait for Cubase users in this latest version.
#Cubase down upgrade#
This year, Nuendo users can expect an upgrade to follow, if history is to repeat itself, that encompasses all of the features described in the following review, along with some additional enhancements aimed specifically at Nuendo users.
![cubase down cubase down](https://dt7v1i9vyp3mf.cloudfront.net/styles/news_large/s3/imagelibrary/s/surroundcubase-0402-.6sKlQCHKxvALG3_M7LHXfKzWIEDnIO2.gif)
Long-time Steinberg users will remember that this situation is the reverse of last year's round of upgrades, where Nuendo was first application out of Hamburg with the version 2 code, with the upgrade to Cubase following a month or so later.
#Cubase down code#
Since the first release of Cubase SX in 2002, the company started a trend of releasing a new version of this popular Windows and Mac sequencing application each successive year: 2003 saw the release of Cubase SX 2, and now, in 2004, we have the third version of Cubase SX.Īs with previous version of SX, Cubase and Nuendo, Steinberg's post-production-oriented media production system, share a common programming foundation, meaning that Cubase SX 3 includes many of the improvements that went into later version of Nuendo, as well as being the first of the two applications to be released with the new version 3 code base. For Steinberg, however, a year seems to make a far bigger difference. But with increased competition, most notably from Apple and Cakewalk, can Steinberg maintain their cross-platform advantage?įor Stanley Adams, a day made a big difference. Note the main text to see why the performance meter is interesting here, and also notice how much smaller tracks can now appear in the Project window in version 3.Ĭubase SX 3 is the latest incarnation of one of the best-known brands in sequencing software, offering many new features and tying up the loose ends from previous generations of Cubase. Here you can see a multitrack audio Project where each Event is being 'warped' so that it stays locked to the Project's Tempo Track. If this is not how it turns out in other DAWs, I’d say they have some bug fixing to do.Audio Warping brings real-time pitch-shifting and time-stretching to Cubase SX.
![cubase down cubase down](https://d29rinwu2hi5i3.cloudfront.net/article_media/27da55b6-a6ef-4cb5-a57d-7f4905818977/03_cubase_midi.jpg)
#Cubase down pro#
An extra cumbersome mute button…?Īnyway, quick experiment with Cubase Pro 10.5 on i9 (14 core, all cores locked at 4 GHz), and 128 Kontakt 6 instances, each with Finckenstein Strings (High) Multi from Ark 1, suggests that it’s still working as I expect it to. If that’s not what other DAWs do, I can see why there could be issues - and I’d be wondering what the purpose of the feature is in that case. (Haven’t used pre 7, except way back in the 90’s.) That, incidentally, is how the Cubase “Disable Track” feature works, at least since a few major releases back. The plugins need to be properly stopped and unloaded, as if the tracks had been deleted from the project, and everything needs to be restored from the project file when enabling these tracks.
![cubase down cubase down](https://support.native-instruments.com/hc/article_attachments/205514925/KB2647_ActivateOutputsVSTInstruments.png)
Looooong overdue, IMHO, but at least, it’s been available for automation data since a few versions back.Īs for deactivated tracks, a host can’t just stop running plugin callbacks whenever it feels like it, so a “deactivate” feature isn’t as trivial as it may seem. Well, it’s been possible to paint, draw lines, scale, “warp” etc for a long time, but it was all discrete points until now - no structured curves with control points or anything.